Game-Based Learning for Corporate Training programs

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Hiring the right candidate for the job is only the first step in the HR process for an organization. Inducting this new recruit into the workforce and training him is the more challenging aspect of the job.Nowadays the challenge that HR Leaders face is to build an agile workforce that can consistently achieve company’s growth and profitability goals. The executive team expects it to be done quickly and efficiently, with high levels of participation and retention. But for achieving the goals, employees should have the skill sets.Learning methods play a key role in the level of interest of the learner in corporate training programs Across organizations.

HR leaders today are working on new and innovative training techniques. In the current environment, legacy training methods like classroom programs are not so effective. Organizations are trying to find alternatives, where the involvement level of the learner is high. Game-based learning is one such emerging field that is getting very popular.

What is Game Based Learning?

Game-based learning (GBL) is a type of gameplay that has defined learning outcomes. Generally, game-based learning is designed to balance subject matter with gameplay and the ability of the player to retain and apply said subject matter to the real world.

“Gaming can improve problem-solving, creativity, risk assessment, and risk-taking”

Gamification vs. Game-Based Learning

Concepts of gamification and game-based learning are being extensively used today in corporate training programs. In the context of corporate training, the term “gamification” refers to the use of game mechanics to motivate learners to complete their training. Concepts usually found in games, such as competitions, points, rankings, badges and awards, can be used to motivate users to complete a training segment.

Game-based learning takes the concept one step further. The whole learning process is intrinsically connected to the game, and simply by progressing through it, the user acquires new skills and knowledge. Success is largely due to the ease at which simulators allow users to practice without cost or risk, observe the results of their decisions, and receive personalized feedback.

Now that we fully understand the difference between these two concepts, we can dive into what it takes to successfully implement the latter concept into your training program.

Reasons for using Game-Based learning in corporate training programs
increasingly companies are implementing game-based learning products as part of their training programs in the Organization. Games are an extraordinary way of learning & Development. Part of this success is due to the constant and personalized feedback received by Employees, allowing them to measure their own progress. This way, employees become an active part of the learning process, while managers also continue to have tools to assess the progress of the training. It helps for learning practical things as well. Decision-making and interaction in an environment that emulates reality allows for a better learning because they take the learner to a real context where to apply what’s being learned.

Games favor soft skills learning

Games help develop the effective and cognitive potential, domains responsible for the so-called “soft skills”, so valuable in the world of corporate training. Soft skills are not learned with theory or books (they are not technical knowledge), but they require a different learning process, based on practice and storytelling. If employees have to work on specific assignments, where they need to collaborate with a team, it provides them a wonderful opportunity to know someone really well, in a gaming environment. These relationships then help a lot, as they need to anyway work with these individuals as a part of their jobs.

Advantages of Game-Based Learning in the Corporate training program?

Game-based training offers numerous benefits over traditional classroom-based training program in the organization. Game-based training can have an impact throughout the corporate learning agenda.

  • Training for specific, discrete tasks in service and manufacturing environments can be delivered in short separate modules to improve retention of each task.
  • Onboarding for new hires can familiarize employees with company policies and processes on such subjects
  • Games can be “fun” for the employees but still have a significant impact on learning. (The player can experience fun during the game and still experience learning during gameplay if the level of engagement is high.
  • Playing games with high levels of engagement leads to an increase in employee retention in the organization.

Game-based learning has seen terrific uptake over the past few years and this has brought down the cost of designing such learning packages. Have you made use of game-based learning techniques in your organization? Share your experiences in the comments.

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Monimoy Sengupta

Monimoy Sengupta

Monimoy is an OD Consultant with extensive hands on experience of HR process with a focus on employee assessment and development interventions. Monimoy has set up and managed all aspects of the training, performance management, rewards & recognition, engagement surveys, competency framework, career mosaics related processes and interventions.
Always looking towards quantifying the impact of HR interventions be it in the field of training or employee engagement activities.

Specialties: Engagement Surveys, Competency Assessment & Development.
Training Effectiveness. HR process consulting.
Monimoy Sengupta

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